"Clamp on headphones, start up the iPhone app by the musical duo Bluebrain and walk into Central Park. The music does not begin until you pass through an entrance and head into the trees. Then it sounds like an orchestra tuning up, a chaotic jumble of wind chimes, electronic moans and discordant strings. Push farther into the park, and a sweet violin melody emerges over languid piano chords." James McKinley Jr. from http://www.nytimes.com/2011/12/08/arts/music/bluebrains-app-central-park-listen-to-the-light.html
Showing posts with label soundwalk. Show all posts
Showing posts with label soundwalk. Show all posts
bluebrain central park
Labels: locative media, new york, nytimes, soundscapes, soundwalk
soundwalk
"Audio Tours for People Who Don't Normally Take Audio Tours. An innovative product appropriate to this new millennium, Soundwalk is a new form of media, whereas one virtually interacts with his or her surroundings. How is it done? Easy, you purchase the walk, go to the starting point, put your headphones on, press play, start walkin..." soundwalk website
Labels: audio, locative media, soundwalk
louisiana walk
"This is the first walk that really became a filmic soundtrack and it created a format or style that I have been experimenting with ever since. The narrative uses the device of a man offsite watching a surveillance video of a woman walking in the garden. This woman, my voice, communicates with him through the image he sees." from www.cardiffmiller.com
Labels: locative, soundscapes, soundwalk
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