Showing posts with label data. Show all posts
Showing posts with label data. Show all posts

narrative

"Jesper Juul describes computer games as a two-layer composition of material and program in which the latter gives a meaningful structure to the game's objects (texts, graphics, sounds, and so forth). This model corresponds to Lev Manovich's description of the database as "a new way to structure our experience of ourselves and our world," and therefore as the contemporary counterpart to the traditional form of narration."

"An attempt to spatialize narration can be found in synchronized multi-stream dramas that offer the viewer two or more corresponding linear programs to jump between. On 1 January 2000, seven Danish TV stations co-broadcasted the D-Dag project set up by the "Dogme 95" initiators Thomas Vinterberg, Lars von Trier, Soren Kragh-Jacobsen and Kristian Levring. On the preceding eve of the new millennium, the four directors shot four connected real-time films that were then shown synchronously on four different channels. The fifth channel showed the first four films in split-screen format, while the sixth and seventh broadcasted the behind-the-scenes communication among directors and actors. The passive viewer became user and with the familiar remote control could edit his own film."

http://www.keyframe.org/txt/interact/#fn

simon heijdens

Tree

Ripples on a puddle of water, footsteps in the sand and slowly gathering grime. Natural processes are existent though becoming rare in our increasingly planned surrounding. While the trees on the streets are no longer nature but carefully controlled and managed, the wind that is moving its branches still is. An installation that traces and amplifies the leftovers of nature in the urban surrounding. White silhouettes of trees projected 8 meters high onto the facades of several buildings in a city. Its branches and leaves are moving either slightly or intense; directly to the measured wind that passes the facade of the building on which it is projected. Starting full of leaves at dawn, the tree looses one of its leaves each time someone passes it. When the leaf breaks of its branch, it drops down on the ground in an alley nearby. Because the leaves are made of light, they slowly brighten up the alley as they grow in amount over the course of the evening, and form a developping image that reveals the use of the city. The leaves roll out when someone walks through them.