bluebrain central park

"Clamp on headphones, start up the iPhone app by the musical duo Bluebrain and walk into Central Park. The music does not begin until you pass through an entrance and head into the trees. Then it sounds like an orchestra tuning up, a chaotic jumble of wind chimes, electronic moans and discordant strings. Push farther into the park, and a sweet violin melody emerges over languid piano chords." James McKinley Jr. from

david letellier

"Versus is a sound installation consisting of two kinetic sculptures placed face to face. Each sculpture is made out of 12 triangular panels, hinged and powered by six linear actuators, controlled by a specific program. At the center of each corolla, a loudspeaker and a microphone allow to play and record sounds." david letellier


«Using simple and functional components, Zimoun builds architecturally-minded platforms of sound. Exploring mechanical rhythm and flow in prepared systems, his installations incorporate commonplace industrial objects. In an obsessive display of curiously collected material, these works articulate a tension between the orderly patterns of Modernism and the chaotic forces of life. Carrying an emotional depth, the acoustic hum of natural phenomena blends effortlessly with electric reverberation in Zimoun's minimalist constructions.» bitforms nyc image: 25 prepared dc-motors, wire isolated 1.2mm, Zimoun Website

5 stones

"kymapetra consists of 5 stones arranged in a crescent around a central basin filled with water. The spectator, laying his hand on top of a stone resonates with her. The rustling body / matter is transformed into sound vibrations. They become visible on the surface of the water in a myriad of ripples. The propagation of acoustic vibrations on the surface of the water then draws a geometric composition consists of hollow bellies. The figures vary depending on the intensity of the contact person and stones." (via google translate)

wifi painting

"WiFi uses high frequency radio to set up a data connection between a base station and device with a WiFi receiving antenna. The WiFi signal strength describes how much of the radio waves that the base station beams off that is received by the mobile device. What you see in the light-paintings is the signal strength of a WiFi network represented as a light-painted graph." Oslo School of Architecture (Yourban), via Space and Culture

rooftop qr code

"Phillips & Co.’s new proposition, called Blue Marble, offers a “space-accessible profile” for businesses, cities, schools — anyone who wants to raise their profile. In addition to catching the attention of the odd plane passing by, Phillips says in a statement that Google Earth has been downloaded 400 million times and “by integrating a readable code into the space-accessible profile, mobile users can access dynamic marketing programs, videos, digital coupons and other content while viewing the specific geographical location.” via mashable, Todd Wasserman

achim wollscheid

redlight haze:  "A portion of the facade is overlaid with a grid of red LEDs, which change lightness or pattern according to real-time sound analyses. This interface between architecture and the by-passers is created by the relationship between common sound sources (the voices of passers-by, the noise generated by local traffic) and the programme that regulates the transformation."


"Le poulpe (the octopus) is an analogical and digital organism living in a network. Each branch constitutes a sonic installation which, out of a specific location, collects its own locally generated sound effects, transforms them via a digital automaton into a new arrangement of sounds. The outcome is then broadcast locally, through loud speakers, and on the Net, through streaming. Le Poulpe belongs in the city, where people live and make noise. It gives a virtual body to this city, expressing through sounds its invisible mouvements and its continuous flows."  Apo33

coincidence engines

"Coïncidence Engines, by the Quebecois [The User], with its 1240 radio alarm clocks — beyond its obvious homage to Ligeti’s metronomes — provides an interesting perspective on working in a duo. With the diversion of their materials, via the prism of new technologies and the new social relations they create, and the poetic overlapping of structure, space and sound, the aesthetic and exploratory universe of [The User] has discovered an ideal configuration for new growth."via Digital art i


"The installation is constituted of a suspended and articulated topography of 4 x 2 m, subdivided into forty triangular mirrors. Twelve triangles are fitted with motors and eight triangles are equipped with audio transducers, which transform the surface into a dynamic sonic space. A dialogue between space and sound is created as the surface slowly modifies its shape, our perception of it altered through continuously changing light and sound reflection." d Letellier via LAb au

nine bells

"Composed in 1979, Nine Bells explores the multiple combinations of 9 suspended bells in a 3×3 grid, each bell situated 6 feet from its neighbors. The music is produced by pealing the bells following precise walking paths around the installation. The piece induces a lot of walking around, more or less rapidly, and the sound of footsteps is an integral part of this recording." Tom Johnson, via continuo

field studies

"Sound, harmony and music are intimately connected with culture and the question of good and bad sound is politically charged. Each revolution has its own music. If we listen, rather than look, there is a whole new and curious world to be discovered.....  How can listening to the city and working with recorded sound become part of the creative process of making architecture?"  via (london metropolitan university) image, Marc Behrens

the political economy of music

"Attali's essential argument in Noise: The Political Economy of Music is that music, as a cultural form, is intimately tied up in the mode of production in any given society. For Marxist critics, this idea is nothing new. The novelty of Attali's work is that it reverses the traditional understandings about how revolutions in the mode of production take place."  jameson via wikipedia, noise:the political economy of music (image: thurston moore, brooklynpaper)

Arsenij Avraamov

"During the early Soviet era many artists attempted to integrate technology and creativity; Avraamov's work typifies this trend. He invented a graphic-sonic art which was produced by drawing directly onto magnetic tape. He also sought to overcome equal temperament and tonality by his creation of an ‘ultrachromatic’ 48-tone system. This method was proposed in a thesis entitled Universal'naya sistema tonov (‘The Universal System of Tones’) and was realized in his demonstrations which took place in 1927 in Berlin, Frankfurt and Stuttgart. He is considered a precursor of the musique concrète movement with his Simfoniya gudkov (‘Symphony of Factory Sirens’) which was performed in Azerbaijan in 1923 and later in Moscow." via        

temporary personal urbanisms

"PDPal is a public art project built around the PDA (personal digital assistant), using it as a mediating and recording device that reactivates our everyday actions, transforming them into a dynamic portrait of our urban experience." via eyebeam

hide and seek

"Hide&Seek make social games and playful experiences. We expand the boundaries of play, reaching out into public space, new technologies, culture and media."


"Blinkenlights, a large-scale installation created by the German hacker organisation Chaos Computer Club, first appeared on the Haus des Lehrers (House of Teachers) building at a public square in Berlin. It transformed that building into a giant computer screen, using the lights in 144 rooms (controlled via a switchboard) as ‘pixels’ to create simple animations and play ‘movies’. Participants and passers-by could then submit their own animations via their mobile phone which were displayed on the ‘screen’. Later, on the installation located at the Bibliotheque Nationale de France in Paris, participants could use their mobile phones to play arcade games on the building’s facade." D Leorke, Locative Gaming and the Global City


"Audio Tours for People Who Don't Normally Take Audio Tours. An innovative product appropriate to this new millennium, Soundwalk is a new form of media, whereas one virtually interacts with his or her surroundings. How is it done? Easy, you purchase the walk, go to the starting point, put your headphones on, press play, start walkin..." soundwalk website


"“A living city is always in Beta. Let’s play.” That is the tagline of Betaville, a new “open source, multi-player environment for real cities” and the mantra of its developer, Carl Skelton, director of the Brooklyn Experimental Media Center (BxmC) at NYU Poly" via urbanomnibus

urban informatics

"So what exactly is urban informatics? Roughly said, the field includes a wide array of computation practices that are related to the shaping of city life. Topics vary from integrated software solutions that optimize high way traffic flows to the design of ‘smart public spaces’ to ‘citizen science’ projects that map pollution in a city neighborhood. Yet, urban informatics is not the same as urban computing. It is not so much about the technology (computing), but rather about its implications for (human) city life"  Martijn de Waal (mobile city)   image via Nicolas Nova

louisiana walk

"This is the first walk that really became a filmic soundtrack and it created a format or style that I have been experimenting with ever since. The narrative uses the device of a man offsite watching a surveillance video of a woman walking in the garden. This woman, my voice, communicates with him through the image he sees." from

Max Neuhaus

"The first performance was for a small group of invited friends. I asked them to meet me on the corner of Avenue D and West 14th Street in Manhattan. I rubber-stamped LISTEN on each person's hand and began walking with them down 14th Street towards the East River." from


"Aether9 is a collaborative art project exploring the field of realtime video transmission. It was initiated in May 2007 during a workshop at the Mapping Festival in Geneva, Switzerland. Developed by an international group of visual artists and collectives working in different locations (Europe, North and South America) and communicating solely through the Internet, Aether9 is a framework for networked video/audio performance, and the collaborative development of dramarturgical rules particular to Internet modes of communication."