"The hive mind is for the most part stupid and boring. Why pay attention to it? The problem is in the way the Wikipedia has come to be regarded and used; how it's been elevated to such importance so quickly. And that is part of the larger pattern of the appeal of a new online collectivism that is nothing less than a resurgence of the idea that the collective is all-wise, that it is desirable to have influence concentrated in a bottleneck that can channel the collective with the most verity and force. This is different from representative democracy, or meritocracy. This idea has had dreadful consequences when thrust upon us from the extreme Right or the extreme Left in various historical periods. The fact that it's now being re-introduced today by prominent technologists and futurists, people who in many cases I know and like, doesn't make it any less dangerous." Jaron Lanier via edge.org
meta meta
Labels: collectivism, Jaron Lanier, media, wiki
expanded cinema
"When we say expanded cinema we actually mean expanded
consciousness. Expanded cinema does not mean computer films,
video phosphors, atomic light, or spherical projections. Expanded
cinema isn't a movie at all: like life it's a process of becoming, man's
ongoing historical drive to manifest his consciousness outside of his
mind, in front of his eyes. One no longer can specialize in a single
discipline and hope truthfully to express a clear picture of its relationships in the environment. This is especially true in the case of the intermedia network of cinema and television, which now functions as nothing less than the nervous system of mankind." Gene Youngblood, Expanded Cinema... Image: Werner Herog, Fitzcarraldo
Labels: expanded cinema, herzog, media, network
double negatives
"An attempt to extract autonomous architecture responding to the environment through information network: Yamaguchi Center for Arts and Media (YCAM) holds a new installation“Corpora in Si(gh)te” by “doubleNegatives Architecture.” doubleNegatives Architecture is an architectural group who is engaged in crossover activities in a new area of architecture, making good use of various media and information technologies."
Labels: augmented reality, crossover, media