"We should never forget this first statement of the issue which still underpins in fact all the critiques of theatre and all the wills to change theatre. Theatre is the transmission of the disease of passivity through the disease of looking. It is easy to find this original pattern underpinning theories as different as Brecht’s epic theatre or Artaud’s “theatre de la cruauté” . What Brecht stigmatizes is the theatrical illusion which keeps the spectator in a state of hypnotism and passivity. And he calls for an active spectator, meaning a knowledgeable spectator who refuses identification takes distance from what he sees and asks why it is so . What Artaud disparages is a theatrical practice which leaves the spectator untouched, passive. And he calls for a spectator who becomes a participant in the magical or hypnotic process of identification. The solutions are opposing but they grapple differently with the same problem : turning the passive spectator- the spectator who only sees - into an active participant...." Jacques Rancière Frankfurt , August 2004
the emancipated spectator
Labels: actor, spectacle, spectatorship
constructing situations
“The construction of situations begins beyond the ruins of the modern spectacle. It is easy to see how much the very principle of the spectacle — nonintervention — is linked to the alienation of the old world. Conversely, the most pertinent revolutionary experiments in culture have sought to break the spectators’ psychological identification with the hero so as to draw them into activity. ...The situation is thus designed to be lived by its constructors. The role played by a passive or merely bit-part playing ‘public’ must constantly diminish, while that played by those who cannot be called actors, but rather, in a new sense of the term, ‘livers,’ must steadily increase.” —Report on the Construction of Situations
Labels: situationist, spectacle, spectatorship
reconstruction
"The Spectacle is not all there is, and there are representations that pierce the Spectacle by inviting us to have a look at the person (or web of relations) behind the curtain. Each of us can think of images or stories that have powerfully revealed to us a hidden or un-sanctioned truth. Such representations can also take interactive form, and are perhaps more powerful when they do. Just as games can entrain us to enact the Spectacle, they may enable us to enact its converse. Situationists call this sort of reversal a reconstruction. Game designers have it in their power to reconstruct notions of personal awareness, choice, and agency in ways that might seriously disturb the consumerist ethos that has been prepared for us. Now, that could be really fun." ....Brenda Laurel
Piercing the Spectacle: A Situationist Critique of Computer Games
Rules of Play
Labels: game, locataive, situationsist, spectacle